The Mog Blog



Wii U Pre-E3 Webcast Notes



Today, Satoru Iwata addressed everyone today over a livestream to show off a few of the capabilities of the Wii U. Majority of the features shown were giving during last years E3, but today we get a bit more clarity on those features. Describing the capabilities of the console, a few things were changed from that of the prototype version to the final product. That’s expected though.

The Wii U Gamepad

One of the things that Nintendo have been trying to push with the new Wii U is the controller itself. Sometimes it gets to the point of trying to figure out if the Wii U is the controller or the console with how they present it. The final design carry’s with it a few notable features that differs it from the current competition.

Wii U Game Pad feature set

  • Analog sticks that can be pressed in for an additional function/button.
  • NFC Reader/Writer that could theoretically be used for online payments through the Nintendo Network/e-Shop, readable cards for game implementation, or Nintendo Rewards integration (they could totally do this).
  • Built-in IR receiver that allows the controller to be used as a TV remote. This is operated by the touch screen.
  • Gyroscope and motion controls.
  • Front facing camera that could be used for video chat over Wii U’s online network.
  • Touchscreen display with a variety of differing applications.
  • Able to do real-time video of whats displayed on the Wii U
  • Able to navigate menus and online then forward things to a TV screen through the Wii-U.

What this does is that it brings it up to the standard button layout of all the other consoles as well as adding in unique features. Its like taking a controller, throwing in a iPad, and a TV remote in the same package. UTILITY!

 

Wii U Pro Controller

Embracing Online

One of the features lacking with the Wii was clearly an online infrastructure. With the Wii U, they plan to make big changes to their online components and integration. To put it simply, prepared to see more Mii’s everywhere. With the new infrastructure named the Miiverse, it allows for a more social network than anything on the market.

One of the biggest changes shown is the home screen UI for the Wii U. It takes the old Wii UI and expands upon it by allowing you to see what people (through their Miis) are saying about the games you are playing. As with the example given through New Super Mario Bros. 2, this can also be integrated within gameplay allowing you to see comments about particular stages.

Overall, it allows for the player to feel as if they are taking part in a community instead of playing alone. With Nintendo being set on stepping up their game for their next console. We will see more of what the Wii U is able to do during Nintendo’s E3 presentation come Tuesday.

Author: OnesOwnGrief

Associate Editor. Player of games, winner of some. Enjoys long walks on the beach, strawberry daiquiris, and running for his life when a horse approaches with a lance.


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