Marvel vs. Capcom Origins: A Missed Opportunity?
- July 5th, 2012
- By MogKnight
I woke up today hearing about Marvel vs. Capcom Origins, a duo-pack that features Capcom fighting classics Marvel Super Heroes and Marvel vs. Capcom: Clash of Super Heroes. Both are great games and are good representatives of how the series has evolved.
However, as great this duo is, I feel that a lot of the history behind Marvel vs. Capcom is completely missing in this “origins” set by omitting the rest of the library. It’s a shame too, since I also feel that if the other games do make an Origins 2, these games alone may not drive sales.
X-Men vs. Street Fighter was a great game that introduces the tag-team rule that is loved by many in the future games. To have XvSF game not represented is a total shame and a missed opportunity. Great character roster that features a lot of broken characters to the point where it somehow balances out.
Then there’s Marvel Super Heroes vs. Street Fighter. This is by no means a fantastic game, but introduces a series of secret characters. Hell, it even brings back Dan and introduces the Otoku Michi, the reverse Raging Demon that does barely any damage in MvsSF.
Of course, there’s X-Men Children of the Atom… It’s not a very good game, but it was Capcom’s first attempt in making a game towards this combo-heavy style. It also featured Akuma as a playable character, though he was completely broken.
My point is that these three games are in fact very important to the history of the Versus series. To see these games not making an appearance is just, well, maddening. I wouldn’t mind paying the extra money to see these games added in. GGPO support, Challenges, and even those fancy filters do show up in Marvel vs. Capcom Origins. Releasing in September, Origins will be on XBLA and PSN for $15 USD or 1200 MSP.