Day One Wii U Woes

Whew boy.

As many different outlets have pointed out, Nintendo’s Wii U has popped out of the gate with a rough start. As I sit here and ponder if I really want to grab a Wii U right now (which from what I understand, it would not be difficult for me to head to a store to grab one at this time), I’m also reading through everyone’s opinion on the system. Let it be known that I will be picking one up eventually, but these issues are kind of funny and a constant reminder as to how bad system launches can be at times.

First thing’s first, every Wii U will need a day one patch that will enable certain features, this also includes online support and I believe it is needed to access the original Wii mode for backwards compatibility. The problem is that this patch is about 5 gigs and reports have been coming in stating that it takes about a good hour or so for the update to download and install.

There have been suggestions to disconnect the Wii U from the internet in order to prevent the system from force-updating. There has also been some people that took the liberty of un-fucking-plugging the power from their Wii U while the update is occurring in an attempt to stop it, which results in “bricking” the console.

Ahh… right.

Someone on Twitter made the suggestion for those parents that are buying a Wii U for their children on Christmas to carefully unbox the system and apply the update before “Santa” shows up. I agree with this because no kid wants to open a Wii U, become filled with happiness and all those good emotions, and then sit in front of a TV for an hour while it updates. Never mind broken Wii U Gamepad controllers, what about a child’s tears and their broken hearts?

Nintendo seems to have a hard time integrating online with this whole Nintendo Network ID system. Much like how Xbox 360 and PlayStation 3 handles their ID system, each Nintendo Network ID effectively acts as separate profiles with different saves and different online accounts. The Nintendo Network ID lets you keep track of all your online purchases and what not, again much like the Xbox 360 and PlayStation 3. The problem is that you can only use your Nintendo Network ID on the system that is created on and nothing else. This also means that if the system were to break down, you no longer have access to your Nintendo Network ID.

Great, but at least you can hold enough Nintendo Network IDs for your family on one console. Though they seem to be charging 50 cents to enable accounts for minors that are under 13 as a way to show that there’s some sort of adult that can take responsibility for all the online swearing the kid’s gonna do.

Finally, exploits has always been something that will expose the system for all its worth. Sadly enough, someone on NeoGAF randomly seem to have stumbled upon a debug menu that gave them administrative access to the Nintendo Network accounts, including the ability to moderate comments and delete accounts (though it seems that while the menu options are there, they are inactive and do not work).

All in all, these issues are pretty minor and it remains to be seen if there are any bigger problems down along the line. What do you guys think? Did you buy a Wii U? If not, do you plan to buy one and why or why not? Post a comment on the bottom and humor me with your humor!